by Sebastián Arias Translated from Spanish by Lucía Hernández AI’s popularity has grown in recent years, and one notable example of its potential is AlphaGo, software developed by DeepMind Technologies. This software uses a neural network to learn to play the game Go by analyzing moves made by professional players. If you’re unfamiliar with Go, […]
Localizing for Streaming Media: The Importance of Established Guidelines in Different Countries
by Rosário Valadas Vieira In the 1960s, Portugal had only one TV channel, in black and white. Daily broadcasting was introduced on March 7, 1957, in the midst of the dictatorship. Back then, going to the movies or watching TV was the source of entertainment for adults and children alike. All foreign and national audiovisual […]